Count the tiles.
Press the number.

Choose a distance. Teleport across the gap. Land on a tile and keep going. Land on nothing and, well…

Fewest jumps wins. Thinking time counts.

Watch the gameplay

One square. One decision at a time.

A run through the game. Pick a distance, cross the gaps and reach the finish. The rules and controls are described below.

Judge the gap.
Commit to the jump.

There is no running start. Each number moves you exactly that many tiles. Read the space ahead, choose your landing, then make it count.

Finish a course in fewer jumps to rank higher. Ties go to the faster run. The clock starts with your first jump and includes the time you spend thinking.

1–9
Teleport that many tiles.
x + distance + Enter
Take a longer jump.
R
Retry the same course.
Esc
Return to the menu.